By TRIEU May 22nd, 2013 at 6:49 pm
No, it’s not your typical ‘pissing contest’ writeup of hardware specs because in the end, it’s more than just games and how powerful their machines are that’s going to take them to the top. One thing we can get out of the way first before diving deep into what will carry the flag in the next gen wars is hardware specs.
By TRIEU May 7th, 2013 at 10:25 pm
Image above courtesy of Teamsp00ky at NCR 2013
If you've been to one of the major FG Tourneys, particularly SCR or NCR and hear bull horn level support, chances are you have heard Tasty Steve cheering on his favorite players. Yes, this guy is loud and within his voice, there is passion and dedication to everything he does. This is what Arcadeshock has been all about. Passion and dedication. Tasty Steve has been a huge supporter of Arcadeshock for quite some time, as well as a huge AS|Reynald supporter, so it's only natural that we are so lucky to have him accept our offer to join our team.
Besides the bruises you hear when your ears are torn from his cheers and jeers, Tasty Steve has been a well known member of the FGC for quite some time. He has competitively playing Tekken and Guilty Gear and most recently placed 3rd in Tekken Tag Tournament 2 at NCR2013 (which he should have gotten 2nd!!).
Check out his Tekken action here.
From St Louis, Missouri, TS moved to Cali in 2011 and once he found Hollywood, he took his skills to commentating all sorts of weekly events, Wednesday Night Fights, The Runback, SCR, NCR and Cross Counter TV.
Tasty Steve will not only be representing AS through media channels but will also take his high level gaming skills in tourneys as well. We are thrilled to have him on board the team.
By TRIEU April 24th, 2013 at 11:20 am
By TRIEU April 13th, 2013 at 10:08 pm
We can’t believe a year has passed by since our last outing at NCR 2012. Unlike most individuals, we have a thing for overcast and cold weather and Nor Cal has been known for that. Naturally, NCR has been a favorite tournament of ours to attend, not only because we love Nor Cal, but people and tournament organization has been amazing to say the least. Once again, Arcadeshock is headed back to NCR2013 and this time, with even more goodies to not only offer at special NCR only rates, but also exclusive FREE swag to be given out with ANY purchase over $20.00.
Here’s just a glimpse of what will be available at the Arcadeshock NCR2013 Booth:
- QANBA – Limited Edition Q4RAF Sticks (White Cloud, Ice Red SA, Ice Blue SA, Blackout, Black, White), Qanba Stick Bags, Shaft/Dust/Button Covers, Art Plexi
- HORI – RAP3 Premium Diamond VLX for PS3 (We held back a few of these just to have them for NCR 2013)
- SANWA DENSHI CO LTD – Limited Edition Goodies, such as the Gold/Silver Balltops, Silent Clear Buttons (an Arcadeshock Exclusive) and the hot Silent Joysticks. We will have the full lineup of Sanwa Denshi parts, so it will be here
- Arcade Posters – Limited Edition KOF 2002 Oversized Poster 27 x 38″, KOF XIII, Vice/Mature Original and many other posters
- Limited Edition Joystick Stickers – Arcadeshock branded and some custom drawn SNK and Capcom stickers. These will NOT be for sale but given out with any purchase over $20. Many different stickers to choose from
- Arcadeshock Official Tees: Black/White Arcadeshock Logo Tees and of course, the throwback Bronson/Reynald AS Tee
By TRIEU February 28th, 2013 at 12:15 pm
Once again, we must remind many of you out there that as you get older, career changes have to be made. Last year, Mr Bronson had to hang up his hat in acting and pursue a more light scheduled and less physically demanding profession in the fighting game arena. Yes, throughout the year, he AS|Reynald (formerly known as Mr Charles Bronson), not only changed his identity, but made a huge career decision and pursued a full time sponsorship from Arcadeshock.
By TRIEU February 28th, 2013 at 11:43 am
Wow, that’s a mouthful. Shown on Arcadeshock’s Facebook page last week, MAS releases their first fully working prototype Opticon stick, this time for the Japanese Style Stick. For this review, we will start off with the new stick casing/design first and shortly write a more in depth review of the Opticon•JP as we need more time for a full evaluation of both precision and reliability. Head past the break to get a low down of their long awaited redesign.
By TRIEU February 21st, 2013 at 12:15 am
Yeah, it’s hard, stiff and smooth at the same time. What could it possibly be? Hehe. Don’t get any bad thoughts here. If you’re an old geezer, you may have heard of MAS, which stands for Multi Arcade System. Based out of Orange County, CA (yes a product that actually comes out of the USA), consider them the pioneers of the arcade stick for home use. Initially, they started out with their Super Nova System, which allows JAMMA boards (arcade pcbs) to be played on your normal television (these are still being produced today). To bring the arcade experience home, they produced arcade style joysticks that mimicked the ones from the arcade control panels. The typical parts consists of the Happ Control joystick and pushbuttons.
Update (02/27/2013): MAS has listed a small batch of their Opticon•A (American) Style joysticks for sale. $35.00!! Check it out here. Only small preview batch available at this time. JP Version is still in the works.
By TRIEU February 19th, 2013 at 12:33 pm
Arcade parts maker, Sanwa Denshi Co Ltd wants you to “take control” of your life and is literally thinking about making a part to help you achieve that. What you see above is a keypad on a joystick. Not as tasty as a hotdog on a bun, but certainly with the right mix, can be just as interesting.
Just unveiled at JAEPO 2013 this past weekend this unit is strictly a prototype and we wouldn’t be surprised if it never sees light of day. Now only if we could convince Sanwa Denshi to make a control pad for our iPhone so we can justify all those unplayed downloaded “unplayable” touchscreen (controlled) games.
As a bonus in the pic you see above, those are their 3D buttons. These buttons are slightly convex like their OBSF30 solid buttons, but with the right artwork inside, they will give you the 3D effect. Best yet 3D should be compatible with all eyes, no specific 3D glasses needed. Pretty groovy.
Two thumbs up to SDC Ltd for their creativity.
By TRIEU February 17th, 2013 at 11:54 pm
We have been working for the past 7 months, recruiting the right talent to absolutely turbo boost S-C.com to today’s standards (whatever that means)…we’re kidding, we have a vision of what we want and expect, which is simple. Provide original news (which is news that derives from us) that is intriguing and at the same time, fun to read. There is really no need for us to try to imitate any other website and copy (source out information) as there are many other websites that you can go to for that (and better ones for that matter).
What does this have to do with Arcadeshock? There will be many joint ‘events’ that will contribute to the FGC in a positive way, especially with the close relationships we have with our vendors.
So by June/July, the long awaited Version 3 of S-C.com should unveil it’s true colors, with a full staff (8 Members total), 1 Admin, 7 full time writers and news that will kick you in the n@#tZ if you have any, because we don’t like wasting our time writing boring stuff.
We will introduce the new members in the next few months, so stay tuned. Thanks again for everyone’s support here at Arcadeshock and soon the new revision to S-C.com.
By TRIEU February 3rd, 2013 at 10:55 pm
Ah, for those who haven’t been with us since the first year, here are some art pieces that were finished by both John Devilman (Pencils) and Danimation (Inks/Colors). The majority of these were used on our website, but some are making their first appearance ever, so click on the link to view some unreleased colored images.
By TRIEU January 30th, 2013 at 2:50 am
The Devilman is at it again, unveiling another set of images that never saw the the final touches. You may wonder why we had J.D. draw so many characters and it may seem a bit crazy, but we wanted him to draw every SNK and Capcom character that ever existed and use them in different parts of our website. Like many fans out there, we simply love art, especially when we had input on how a character should look. Just a child hood dream of being able to make your favorite character do particular poses in backgrounds that popped out of your mind. Click on the link to view other ‘lost’ images.
By TRIEU January 29th, 2013 at 12:54 am
Since the opening of SNK-CAPCOM.com in 2003 we always wanted to have art on our website created specifically for us to have a better sense of originality and uniqueness. For many years, our main website artist was John Devilman (his nickname, of course), whom did the majority of the pencil and inking for the character designs. The coloring and backgrounds were primarily done by Danimation, whom we still work with today.
Click on link to check out other art pieces.