Who is that at the end, Bravoman, normal clothes Mega Man?
Who is that at the end, Bravoman, normal clothes Mega Man?
Anyway, here's some more links I didn't post earlier:
And some stuff about Namco's version, Tekken X Street Fighter:
Anyway, here's some new videos of stuff:
I just watched those over at gametrailers, it does look like they're in the ps3 version.
If you meant Cole and the cats, than yeah, I knew they were in the PS3 version. It's basically the only reason I'm considering getting that version instead of the Xbox 360 version...mostly for Cole, though, of course. The cats are cute, but they have no effect on my purchase.
Not sure if the other two will be in all the versions, though. That's the part I'm not sure about. I'd also like to see them in action.
GameInformer just tossed up a video with their biggest fighting game fans in the office Jason Oestreicher and Dan Ryckert go head to head in two different 2v2 modes in Street Fighter X Tekken against Yoshinori Ono and Tomoaki Ayano the producer and assistant producer for the game.
This game play features some new characters like Xiaoyu, Balrog, Juri and they also have gems on so you can see various different gems activate while playing.
Last edited by KDash31987; 01-20-2012 at 03:45 PM.
Turns out Inafune worked on this Mega Man:
M. Bison, Akuma, Jin, and Ogre confirmed:
Last edited by KDash31987; 02-03-2012 at 09:27 PM.
Another new trailer:
Machinima stream (skip the first half hour to watch the archived stream):
PC version coming out May 11th:
Character profiles have also been added for them on the official site:
Last edited by KDash31987; 02-14-2012 at 07:19 PM.
Awhile back, the ESRB had sort of leaked info about the possibility of Alisa Bosconovitch and Lei Wulong being in the game. According to a new report from AndriaSang, it seems that there will be more 12 more characters in the game, as was revealed from some news posted on Japanese news sites Famitsu and Impress about the PlayStation Vita release.
According to the articles, the PlayStation Vita version will be out in the Fall, and will supposedly include 12 extra characters from the get go:
Elena, Guy, Cody, Sakura, Dudley and Blanka on the Street Fighter side, and Alisa, Christie, Jack, Bryan, Lars and Lei on the Tekken side.
If this is true, then more than likely the characters will either be unlockable in the other versions, or be available as DLC down the road. All of these characters have been rumored to be in the game for a long time now as DLC or unlockables, and Guy and Cody had shown up in an earlier cinematic trailer for the game.
Just a moment ago, Capcom Unity made a post about it, seemingly confirming the news.
In other related news, Capcom's Street Fighter X Tekken reality series, Cross Assault should be starting tomorrow. I'll be posting more about that as soon as more info is available.12 new characters revealed for Vita version of Street Fighter X Tekken, more 25th anniversary details
Tuesday, February 21, 2012, 12:18 PM [General]
Last week we released the final four characters "playable at launch" for Street Fighter X Tekken. Today we can elaborate on the quoted distinction by revealing 12 new characters for the PlayStation Vita version of the game. Guy, Cody, Dudley, Elena, Sakura and Blanka join the Street Fighter cast, while the Tekken side gains Alisa Bosconovitch, Bryan Fury, Christie Monteiro, Jack, Lars Alexandersson and Lei Wulong.
The Vita version is set to arrive later this year. That's quite an updated roster, and I'm personally happy to see Blanka, Sakura and Bryan Fury make the cut.
This news comes alongside a reminder that the console version of SFxT will receive new features and DLC over the months. Most importantly, the game you buy on March 6 will be the only disc-based version of Street Fighter X Tekken needed to access these updates.
As for the 25th anniversary, we already mentioned tournaments would play a large role in the celebration of Street Fighter's quarter-century birthday. Now we can say we're working on a series of tournaments that'll take place throughout the year and end with grand finals in December 2012. This series will be home to $500,000 worth of prizing and feature not only Street Fighter X Tekken, but also classic games from the past.
I know this is big blast of info to digest and there are natural follow-up questions to just about every paragraph, but I promise we'll have further info soon. Exciting, to say the least!
Also, Capcom has detailed their plans for the 25th Anniversary of Street Fighter, which seems to focus on Street Fighter X Tekken content:
EDIT:THE 25TH ANNIVERSARY OF STREET FIGHTER BEGINS!2012 Promises to Pack a Serious Dragon Punch with Half Million Dollars in Tournament Support and New Characters for Street Fighter X Tekken on PlayStation Vita
Today we’re revealing exciting long term plans and activities for the Street Fighter franchise, including the upcoming Street Fighter X Tekken. 2012, the Year of the Dragon, marks a major milestone for one of the premier video game franchises of all time. As a way of celebrating the 25th Anniversary of Street Fighter, we plan to give back to our loyal fan base by hosting numerous international tournaments honouring the series. Additionally, we will be releasing Street Fighter X Tekken which features action-packed long-term DLC support, new characters on the PS Vita and even an upcoming fighting competition reality show!
Releasing soon on the PlayStation 3 and Xbox 360 Street Fighter X Tekken is the newest addition to the Street Fighter family and will rely heavily on player feedback as a way to enhance and evolve the experience. Exciting new features and additions will be consistently introduced, allowing fans of the game to tap into a wide variety of robust Downloadable Content (DLC) options that will breathe new life into the product. The retail version of Street Fighter X Tekken will be the only disc-based version consumers will need to own and all future upgrades will come from post-launch DLC.
In celebration of the 25th Anniversary of Street Fighter and the upcoming new product launch, Capcom is in the process of organizing a series of tournaments throughout the year in locations across the globe, providing cash and prizes totalling over $500,000. These high-stakes tournaments feature the upcoming Street Fighter X Tekken game, in addition to previous titles from the highly-acclaimed Street Fighter catalogue. More details on the specific territories and tournament structure will be coming soon.
In order to provide the most intense fighting experience possible, the Street Fighter X Tekken development team is working closely with the tournament community and organizers to offer a post-launch game update that will help streamline the Gem selection process for competitive players. A customized gameplay experience is at the heart of the new game, and the innovative Gem system adds an extra level of depth and provides a pioneering way to experience fighting games.
Also joining in on the 25th Anniversary festivities, 12 new fan-favourite Street Fighter X Tekken characters have been selected to be introduced in the PS Vita system version of the game when it releases later this year. Fighting their way into the handheld world of Street Fighter X Tekken, from the Street Fighter side… Blanka, Cody, Dudley, Elena, Guy and Sakura will be playable and from Tekken…, Alisa Bosconovitch, Bryan Fury, Christie Monteiro, Jack, Lars Alexandersson and Lei Wulong will all make their debut on the PS Vita system.
Additionally, Capcom is excited to be collaborating with iPlayWinner and Team Sp00ky to deliver the first ever fighting-game-centered internet reality show, completely LIVE. “Cross Assault” begins airing on February 22, 2012 and will feature 10 players (split between Team Street Fighter and Team Tekken) who compete for pride, fame and a grand prize of $25,000. Competing on Capcom’s next premier fighting game, Street Fighter X Tekken, players will receive strategic advice from the coaches and must work together as a team to find the most effective strategies to win team challenges, or risk elimination. Capcom is working closely with IGN to bring this innovative fighting game experience to fans everywhere.
Street Fighter X Tekken launches in North America on March 6, 2012 and March 9, 2012 in Europe. A PC version of Street Fighter X Tekken is due for release on May 11, 2012 and the PS Vita system version is slated for this autumn. More details on the PC and PS Vita system versions will be announced in the near future.
Cross Assault site:
Cross Assault schedule (PST):
Team Street Fighter Stream
- 0900am-1000am – Early Bird Show
- 1000am-1030am – Mission Briefing
- 1100am-1130am – Morning Show
- 1130am-1200pm – Bio Videos
- 1200pm-100pm – Lunch Live
- 100pm-200pm – Cross Breakdown w Max
- 230pm-330pm – Ask a Developer
- 330pm-345pm – Intro to Cross Assault
- 345pm-415pm – Coach Talk
- 500pm-600pm – Team Challenge
- 600pm-630pm – Team Discussion
- 630pm-700pm – Elimination Match
- 700pm-730pm – Salt Mines Interview
Team Tekken Stream
- 1030am-1200pm – Morning Practice
- 1200pm-100pm – Lunch Intermission
- 100pm-500pm – Afternoon Practice
- 800pm-1200am – Bonus Time
- 1030am-1200pm – Morning Practice
- 1200pm-100pm – Lunch Intermission
- 100pm-500pm – Afternoon Practice
- 800pm-1200am – Bonus Time
Last edited by KDash31987; 02-21-2012 at 09:08 PM.
Reviews are coming in now:
• IGN — 9/10
• Xbox360Achievements — 9/10
• Destructoid — 8.5/10
• GameSpot — 8.5/10
• EuroGamer — 9/10
• OXM — 9/10
• GameTrailers — 8.3/10
• GamesRadar — 8/10
• VideoGamer — 8/10
• IncGamers — 9/10
• StrategyInformer — 9/10
• DualPixels — 9/10
• Ready-Up.net — 9/10
Street Fighter X Tekken: 12 new characters coming to consoles, PC this fall
Monday, March 5, 2012, 3:07 PM
By now you've heard news that 12 additional characters - previously revealed as PlayStation Vita exclusives - are located on the Street Fighter X Tekken disc. Naturally this means said characters will arrive on the console and PC versions shortly after the Vita version launches later this year, but the real question is why they're on the disc in the first place.
Capcom has confirmed that 12 new fan-favorite characters will be available as Downloadable Content (DLC) on the PlayStation 3, Xbox 360, and PC versions of Street Fighter X Tekken later this year. The playable characters will make their debut on the PS Vita system when the game is released this fall, with the console and PC versions receiving them as DLC soon after. The character information and files were intentionally included on retail versions of the PS3 and Xbox 360 game to save hard drive space and to ensure for a smooth transition when the DLC is available, allowing players who choose not to purchase the content the ability to play against players that did. More specifics regarding pricing, dates and other additional exciting DLC plans for Street Fighter X Tekken will be shared at a later date. As a reminder, the retail version of the game will be the only disc-based version consumers will need to own and all future upgrades will come from post-launch DLC. The new characters fighting their way onto Street Fighter X Tekken are... from the Street Fighter side... Blanka, Cody, Dudley, Elena, Guy and Sakura will be playable and from Tekken... Alisa Bosconovitch, Bryan Fury, Christie Monteiro, Jack, Lars Alexandersson and Lei Wulong will all be available.
By including these 12 characters on the disc, the idea was to ensure easy compatability between players who do and do not choose to download the characters when they arrive as DLC. For example, not buying costumes in the Street Fighter IV series means you will not see the costumes when playing another person who did buy them; on-disc characters avoid this issue and allow everyone to participate in the update without additional patches or hiccups. The update also saves on file size - instead of a massive download, there will be a much smaller unlock that brings the new content to the surface.
This move also furthers our desire to avoid a "Super" version of the game down the road. Everything you need to enjoy this game for months (and years) to come will be accessed by the retail disc available this week. When the DLC update does come, it will inject new life and excitement into the game by unleashing 12 new fighters into the wild.
SFxT has a ton of content on day one, then later this year we reenergize the whole thing with a hefty DLC update, without the need for a second disc. And while pricing details are still to come, I can at least say it'll be a great value considering the size of the update - 12 new characters is pretty substantial, after all.
I understand the reaction, but SFxT is a damn fun game with a ton of content right out of the gate and more stuff - all designed to keep this fresh - to come.
Last edited by KDash31987; 03-05-2012 at 01:42 PM.
No 2 player local co-op on Live.
Christian Svensson:It will not be patched and apologies for the manual inclusion. Seems it was an oversight. The difference has to do with how XBL differs from how it handles online and offline accounts.
According to the team:
"PS3 version: It is possible to mix and match online and offline players for scramble battles and pair play battles. Two local players can play on the same PS3 using 1 PSN ID, and play against other players online.
360 version: It is NOT possible to mix and match online and offline players for scramble battles and pair play battles. So you either have to have all players be offline and local (so 4 players, 1 xbox) or have all the players be online (4 players, 4 xboxs)."
The reason for this difference is because of the architecture differences between gamertags and PSN IDs. Iím not sure of the technical details, but basically it amounts to: Sony made it so you can mix and match online and offline, and Microsoft made it so you canít.
Hot on the heels of its March 6 release date, SFxT is about to kick off regular updates – meant to keep the experience fresh all through the year – with a blend of free and paid DLC. There’s a whole bunch o’ content coming, so let’s break it all down…
Up first on April 3 are Swap Costumes that take the “alternate costume” DLC idea one step further – instead of offering basic alts, these outfits cross the fashion line by dressing SF characters as Tekken characters and vice versa. See Raven dress as Guy, Cammy as King and uh, Kuma as R. Mika…(?)
Swap Costumes are available for $1.00 (80 Microsoft Points) each, or if you wanna dive in for the whole assortment you can pick up the Street Fighter or Tekken collection packs for $13.00 (1040 MSP) each – buying one pack saves $6.00, grabbing both saves $12.00. April 3 also brings three free color packs, each containing four new additions to the palette for added customization options. Topping off the April 3 additions are three new quick combos, making for a total of five pre-programmed attack patterns. While spamming these pre-set combos is tempting, don’t forget each use saps some of your Cross Gauge!
Shortly after those items arrive, look for a free tournament support title update that will add a new and faster way to select your gems from the versus screen via a dial system. We’ll actually run a live stream this Monday at 4pm PT to show off this update, so head to our Twitch TV page for details. The tournament update will also include improvements to the online sound issues discussed in Ayano-san’s earlier blog.
Looking just a few more weeks beyond the tournament support addition, the next big wave is a massive selection of free content delivered as a title update. This includes three new Assist Gem packs and six new Boost Gem packs, which add over 60 gems to the selection pool. This sizable infusion of new gems exponentially increases the customization options for every player, so we should see some interesting new loadouts once this DLC arrives. To that point, we’re also tossing in three more gem slots per character in which you can save your preferred loadouts. Finally, this update comes complete with a free replay analyzer, which enables you to dissect each fighters’ vital statistics.
The biggest additions come soon after the PlayStation Vita version launches later this year – the 12 characters debuting on Vita will come to consoles as a $20.00 (1600 MSP) bundle. I know many were worried past character pricing would push the cost of this update sky high, so I’m happy to say Blanka, Sakura, Guy, Cody, Elena, Dudley, Alisa, Bryan, Christie, Jack, Lars and Lei will not break the bank.
One additional note – the dev team is also already working on solutions to the infinite combos currently making the rounds on YouTube, and will have them patched up once these other updates are out the door.
I know this was a massive wall of text, so for further clarity, here’s everything we discussed above. This all begins on April 3 with Swap Costumes, color packs and quick combos, and then rolls out over the next several weeks:
Nine new gem packs totaling 60+ new gems
Tournament support for gem selection
Three new quick combo pre-sets
Three additional gem loadout slots
Three new color packs with four colors each
Swap Costumes – $1.00 (80 MSP) each or in two $13.00 (1040 MSP) Street Fighter and/or Tekken packs
DLC characters – $20.00 (1600 MSP) for all 12 new fighters
Last edited by KDash31987; 03-16-2012 at 10:05 AM.
Badass new CG trailer:
PlayStation Vita version trailers:
Cross-play? Awesome. I was hoping for that. Definite purchase for me after I get a PlayStation Vita.The long awaited dream match-up between the two leaders in the fighting genre can now be played at home... AND on the go! Street Fighter™ X Tekken™ on the PS Vita builds upon the action-packed console experience and delivers an expanded version of the ultimate tag team match up.
In addition to all 43 of the iconic characters featured on the PlayStationģ3 version, 12 new characters will make their debut on the PS Vita, making for one of the most robust character line-ups in fighting game history.
Playing at home or on the streets, PSVita and PlayStation 3 cross-play features lets Street Fighter X Tekken players compete anytime, anywhere, against anyone... either locally, with 3G or via Wi-Fi. A host of additional new features and surprises designed specifically for the PS Vita system are being implemented and will be revealed prior to the game's release this autumn.
It also seems to unlock the extra characters for the PlayStation 3 version, somehow. Makes me kinda wish I had gotten that version, but oh well. I'll be getting the Vita version regardless.
Last edited by KDash31987; 04-10-2012 at 09:13 AM.
good video l like this video
expert player fan street fighter
Extra character DLC is coming out earlier. It's now being released at the end of the month, instead of sometime in the fall after the Vita version comes out.
EDIT:Street Fighter x Tekken – New Character DLC and Balance Patch
Capcom had quite a lot to address in its panel earlier today regarding the state of SFxT, and they dropped a fair amount of news. First things first, the release date for the DLC characters has been moved up to July 31st 2012, a considerable change from the originally planned fall release date. During the panel, the team seemed fairly adamant about continuing support for the title by addressing many of the issues presented by fans. Problems like the game timer were specifically mentioned, and are being worked on by the team diligently. As well, certain balance changes for the upcoming patch were detailed in short:
- Auto-block and Auto-tech gems now require more meter. As well, the gems will now take away additional meter if you block or tech.
- Players will have the option to disable Quick Combos with the Quick Combo DLC. The team is also looking for a solution to accidental quick combos.
- Rolento standing LP blockstun reduced by 2 frames.
- Xiaoyu cr.HK phoenix loops only possible 3 times.
- Shoto hurricane kicks have had their hitboxes severely reduced. Blockstun on each of the moves has now been reduced by 5 frames.
- The 12 DLC characters will retail for $20 and 1,600 Microsoft points respectively.
Last edited by KDash31987; 07-12-2012 at 12:46 PM.