Title Resident Evil 4
Manufacturer Capcom
System/Year GC/2005
Genre Survival Horror
Players 1 Player
Ports Playstation 2

Returning to a Nightmare

Overview
The game unfolds with Leon (who's now an agent for the government). And his assignment is to rescue the President's kidnapped daughter. Alot's changed since the Raccoon incident, but Leon's never forgotten about it. He still recalls his time there, and a certain lady..

RE4 does not forget its roots in the slightest, but amps up the "tensity" even more. These new obstacles, and unkind faces are not zombies. Human, but definitely not "normal". And another reason why Leon was chosen for this mission.. and somehow something doesnt feel right. *honestly, when does it ever?

Along the way, you'll acquire various weapons, from guns, to much, much more. At a cost though.. after obtaining a certain amount of pesetas, you can buy said items from merchants. Friendly fellows that ware a trenchcoat, with lots of ammo tucked inside. (just how did he get this stuff anyway?)

That about sums up a tidbit about the game, onto the review guests.

Graphics 10/10
Ever since RE 1's remake, the in-game engine really changed the focus on what the series was designed for. It completely touched how "real" some of these characters really were, maybe too real. The same can be said for RE4, the engine is pushed to new heights.. from character, to background detail, without a hint of slowdown. Truly something you can take a break, and just notice what's going within the game itself.

Character design +
The RE engine really shows its other side for RE4. Bringing back Leon, was a notable, and great effort. The CD (character design team) really went to great lengths, to bring him true to life. Its becoming very difficult to tell if he's a video game character, or someone you passed by down the street. Most notably, its easy to notice Leon's also aged since we last saw him. More agile, on his feet, quick and resolving, and a bit more to follow. Not just Leon worth noting, but also his co-stars Ada, Ashley and Luis. Its honestly tough to put in words how intricate design was put into making these characters come to life.

Background design +
Everything you see, real-time, (leaves falling, cows and barn animals in farm etc..) Its those small details worth noting, and what happens around your character. Not just the active areas, but even the quiet, and dark moments. They show a different emotion each time you may pass by. These will all change during the game, mostly dark, and tough to see. But when you can see the detail during the daytime, it emulates very well. ++ forgot to mention the game starts out during a "cold" fall / winter.. so you'll probably see Leon's breathing during mid-sections of the game.

Gameplay/Controls 10/10
The setup within RE4 is a refined one. Your perspective is from 3rd person, behind the shoulder type view. In addition, your targeting aim is determined by the laser embedded in the target system. In-game map covers every detail of what you've come across, and later you can buy an extra map from nearby merchants.

In-game actions are confirmed by just a touch, plus you can interchange what weapons and other items in your inventory. Also worth noting, during specific cutscenes, you'll be given a random set of buttons to react with. played Shenmue, imagine seeing the huge rollerball about to Indiana Jones. And now you have desperate seconds to get out of the way. *Press L+R to get out of the boulder's way!!

Using the Gamecube or PS2 controller, the setup takes a bit getting used to. But with enough time spent adjusting, it will be like a glove. (*extra note the PS2 controls may differ from the GC version) Along the way, you'll obtain in-game manuals on how to use the controls to their extent, and find new ways to play the game further

Sound/Music 10/10
From where the series left off (somewhere in the mix), the audio (sound fx and music) have always been the most detailed. From ambient sounds, to mood felt songs playing during certain moments. The sound fx within RE4 are astounding, you can literally "feel" everything going on around you. From rustling leaves, to Leon's footsteps (and breathing).

Aside from the onset, even the voice acting is even better in this installment (RE Remake =also excellent). Leon's voice is a bit more mature, but his usual self. Ashley (prez's daughter) also fits her character. Luis (Leon's ally during the mission), really tones very well, maybe too well. And another familiar face from the past, Ada. (who sounds cool as always)

Plus your unfriendly faces also have great voices as well. Especially the townsfolk, which you definitely need to keep an ear out for, that's the only clue you'll need to survive.. Next to the townsfolk, various foes also come true to life, both menacing, and distinct. Very well done.

Aside from the ambience, there are several themese within RE4. Like the past games, the soundtrack has always stood out the most. With RE4, there are themes of "tense", "quiet", "hunted", and much more.. The soundtrack, though mixed with the in-game ambience is par excellence, definitely worth turning up the speakers (or headphones) and produced for Dolby Digital Sound

Replay Value 10/10
Within RE4, start a new game, things will be different. Unlocked costumes, and additional weapons. Plus an extra set of missions to take a shot at. Quite a bit of variety to find here. But hope you make it that far.

Overall 10/10
This entry in the series completely revamps everything left behind. You no longer have to worry about the controls. The design of the game is refined, from the ground up, its not the RE you used to know. Everything about RE4 is just par excellence, and you can't turn something like that away.

Xtra Notes -
+word to the wise (RE longtime fans), if you have enough ammo, use what you can. Don't overdo it, never know an unfriendly face may attack at any given time.

+Upgrading your weapons is a must, but use your money wisely. At anytime, talk to the merchants, they'll be glad to offer from their selection.

+Found those herbs? Combine and fuse! But keep some extra herbs handy, never know when you might need them. Plus as always, certain mixtures can be useful, but decide when's the best time. You'll find these ever so often.

+During a small segment before each chapter, you'll talk with Agent Hunnigan. (via video phone) *and actually a direct nod to the Codec featured in Hideo Kojima's Metal Gear series.


- by Rob Turner


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