Title Willow
Manufacturer Capcom
System/Year NES/1989
Genre Adventure
Players 1
Other systems Arcade, Commodore 64

Willow

Overview
Willow is the story of Willow Ufgood, a tiny member of the Nelwyn tribe, and his quest to stop the evil Bavmorda, the spirit of the sky, from conquering the world. As in most adventure games, there are many nasty creatures that wish to prevent Willow from accomplishing his task. Luckily, most villagers are eager to provide safe resting places, weapons, and clues concerning what needs to be done.

To complete the game, you must guide Willow through many lands and underground caves, defeat or avoid hundreds of ene mies, find special objects, and ultimately defeat Bavmorda. Only in this way can peace and harmony be restored.

Graphics 10/10
Willow is one of only a few games that offers 3-D graphics (the underground caves are stunning). Strolling around the surface of Willow’s world is equally exciting; you can almost count the leaves on the trees!

Gameplay/Controls 10/10
Throughout Willow, you must search for more powerful swords, shields with greater protective powers, and special items—many of which are key to the game’s completion. Willow’s experience level can be increased by defeating additional powerful enemies and monsters. Other than requiring you to select individual “special items” to solve specific riddles, I can’t think of any important feature I’d have added to the game.

The password feature makes it possible to pick up a game where you left off. Unfortunately, it’s easy to record the password incorrectly, since it’s made up of 18 characters—including upper and lowercase letters, and punctuation marks.

Sound/Music 10/10
Willow’s sound and graphics are state of the art. The music, particularly the eerie tunes played in the caves, heightens the game’s suspense, and changes often enough to keep from being monotonous. And the sound effects—the little explosions and the clang of swords against metal—are fantastic!

Replay Value 10/10
Willow has the makings of a super hit. Outstanding graphics, captivating music, and difficult—but not impossible—tasks combine to make it a delightful game for players of all ages.

Overall 10/10
There are plenty of clues given by the people and creatures Willow meets. But if you pay attention and write them down, you’ll have little trouble figuring out where to go and what to do next. It’s only at the end of the game—the assault on Bavmorda’s castle—that you’ll really have to put on your thinking cap.

Much of Willow’s challenge is in the process of building experience points, learning how the various magic objects work, defeating key villains, and finding your way about his world. Unless you have a superb memory, you should plan to map your way around. If you don’t, you’ll find that it’s all too easy to miss a critical object or an important clue. Since many areas look alike, mapping your route will quickly show you which paths have been fully explored and which ones haven’t.


- By Tora Kouhi


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